My skill is 3D Modeling with a master's degree in the academy of art. I’m focusing on hard surfaces and organic modeler. I have awarded the spring show for the best figure sculpting in my first semester. I’m interested in building mechanical character and spaceship because I like those tiny concave and convex detail on each part of the surface, it looks unbelievable and realistic. I currently making Sci-Fi characters for each month to help me get ready to work on the company. I have an ability for hard surface design and creature design. I come from a fine art background and I also have 4 years’ experience in the drawing which I think can push me up to get better quality on my model.
UI design and Environment design